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Payments is how you charge customers on Whop: one-time purchases, subscriptions, and everything around them. Whop runs the full money path: checkout, billing, payment methods, and the subscription lifecycle.

What you can build

  • Take payments with a shareable checkout link or an embedded checkout you control end to end.
  • Sell subscriptions and manage their lifecycle: pause, resume, cancel, restore, add free days.
  • Save payment methods to charge customers again later.
  • Handle the edge cases: issue refunds, respond to disputes with evidence, and react to chargebacks as they happen.

Core objects

Checkout configuration, plan, product, membership, payment. Each is defined in Core Concepts.

Where to go next

Accept payments

Take your first payment with a link or embedded checkout.

Memberships

Manage the subscription lifecycle.

Save payment methods

Charge customers again later.

Refunds and disputes

Handle refunds, disputes, and chargebacks.